Experimentation

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41-Experimentation
Data of v64
Information
Risk ratingB
Map layout98.68% Factory
0.33% Mansion
0.99% Mineshaft
Map size multiplier1
Cost to route (c)0
Possible weatherRainy
Stormy
Foggy
Flooded
Eclipsed
Entity activity
Max indoor power4
Max outdoor power8
Max daytime power5
Indoor spawn deviation4
Outdoor spawn deviation3
Daytime spawn deviation5
Loot
Min scrap8
Max scrap11

41-Experimentation is the starting moon in Lethal Company. It is one of the easier moons to explore, despite having a hazard rating of "B".

When the game starts, the ship starts in the orbit of Experimentation and employees can land there immediately.

Description[edit]

41-Experimentation

----------------------

CONDITIONS: Arid. Low habitability, worsened by industrial artifacts.

HISTORY: Not discovered for quite some time due to its close orbit around gas giant Big Grin. However it appears to have been used in secret.

FAUNA: Unknown

Environment[edit]

Experimentation is a desert planet with various buildings scattered around the map. Near the entrance to the The Facility is a train track on an elevated platform that runs across the map. The Fire Exit is located to the left of the Main Entrance up a set of stairs. From the Fire Exit there runs a pipe all the way back to the ship that can be used for transporting items back.

When employees enter the large hall where the main entrance is there is a chance that a large shutter door will close partially, with a loud jolt. If this happens enough times, the door will fully shut, forcing employees to instead use the Fire Exit.

Strategy[edit]

The optimal path to get to the entrance is to go in a straight line straight towards the ladder up to the rail, then straight toward the main entrance. You will not take fall damage jumping off the rail on either side, so you can ignore ladders when returning to the ship.

It is possible for this ladder to be blocked by a large rock that can randomly spawn. If this happens, it is advised to walk to the right and find one of the alternative ladders.

Loot table[edit]

Rarity is the base values the scrap has for spawning. The equation scrap rarity / total rarities = X then X * 100 = % gives you the spawn chance for a scrap. For example if you take the rarity for the V-Type Engine, which equals 90, and divide it by the total rarity value (the sum of all scrap rarities), which equals 613. 90/613 = 0.1468 and 0.1468 * 100 = 14.68 making our spawn chance for V-Type Engines on Experimentation 14.68% for v45.

Scrap Spawn chance Values (c) Weight (lb) Is conductive Is two-handed
Min Average Max
V-Type Engine 15.82% 20 38 56 16 Yes Yes
Metal Sheet 15.47% 10 16 22 26 Yes No
Large Bolt 14.06% 20 26 32 19 Yes No
Large Axle 14.06% 36 46 56 16 Yes Yes
Flask 7.38% 16 30 44 19 No No
Steering Wheel 5.62% 16 24 32 16 No No
Dustpan 5.62% 12 22 32 0 No No
Homemade Flashbang 3.87% 10 19 28 5 No No
Bottles 3.34% 44 50 56 19 No Yes
Gift 2.99% 12 20 28 19 No No
Plastic Fish 2.11% 28 34 40 0 No No
Jar of Pickles 1.76% 32 46 60 16 No No
Egg Beater 1.76% 12 28 44 11 Yes No
Yield Sign 1.05% 18 27 36 42 Yes No
Easter Egg 0.88% 22 37 52 3 No No
Cookie Mold Pan 0.88% 12 26 40 16 No No
Laser Pointer 0.70% 32 66 100 0 No No
Air Horn 0.53% 52 62 72 0 No No
Cash Register 0.53% 80 120 160 84 Yes Yes
Wedding Ring 0.53% 52 66 80 16 Yes No
Clown Horn 0.53% 52 62 72 0 Yes No
Candy 0.35% 6 21 36 11 No No
Gold Bar 0.18% 102 156 210 77 Yes No

Scrap Spawn chance Values (c) Weight (lb) Is conductive Is two-handed
Min Average Max
V-Type Engine 15.82% 20 38 56 16 Yes Yes
Metal Sheet 15.47% 10 16 22 26 Yes No
Large Bolt 14.06% 20 26 32 19 Yes No
Large Axle 14.06% 36 46 56 16 Yes Yes
Flask 7.38% 16 30 44 19 Yes No
Steering Wheel 5.62% 16 24 32 16 No No
Dustpan 5.62% 12 22 32 0 No No
Homemade Flashbang 3.87% 10 19 28 5 No No
Bottles 3.34% 44 50 56 19 No Yes
Gift 2.99% 12 20 28 19 No No
Plastic Fish 2.11% 28 34 40 0 No No
Jar of Pickles 1.76% 32 46 60 16 No No
Egg Beater 1.76% 12 28 44 11 Yes No
Yield Sign 1.05% 18 27 36 42 Yes No
Easter Egg 0.88% 22 37 52 3 No No
Cookie Mold Pan 0.88% 12 26 40 16 No No
Laser Pointer 0.70% 32 66 100 0 No No
Air Horn 0.53% 52 62 72 0 No No
Cash Register 0.53% 80 120 160 84 Yes Yes
Wedding Ring 0.53% 52 66 80 16 Yes No
Clown Horn 0.53% 52 62 72 0 Yes No
Candy 0.35% 6 21 36 11 No No
Gold Bar 0.18% 102 156 210 77 Yes No

Scrap Spawn chance Values (c) Weight (lb) Is conductive Is two-handed
Min Average Max
V-Type Engine 15.96% 20 38 56 16 Yes Yes
Metal Sheet 15.60% 10 16 22 26 Yes No
Large Bolt 14.18% 20 26 32 19 Yes No
Large Axle 14.18% 36 46 56 16 Yes Yes
Flask 7.45% 16 30 44 19 Yes No
Dustpan 5.67% 12 22 32 0 No No
Steering Wheel 5.67% 16 24 32 16 No No
Homemade Flashbang 3.90% 10 19 28 5 No No
Bottles 3.37% 44 50 56 19 No Yes
Gift 3.01% 12 20 28 19 No No
Plastic Fish 2.13% 28 34 40 0 No No
Jar of Pickles 1.77% 32 46 60 16 No No
Egg Beater 1.77% 12 28 44 11 Yes No
Yield Sign 1.06% 18 27 36 42 Yes No
Cookie Mold Pan 0.89% 12 26 40 16 No No
Laser Pointer 0.71% 32 66 100 0 No No
Clown Horn 0.53% 52 62 72 0 Yes No
Wedding Ring 0.53% 52 66 80 16 Yes No
Air Horn 0.53% 52 62 72 0 No No
Cash Register 0.53% 80 120 160 84 Yes Yes
Candy 0.35% 6 21 36 11 No No
Gold Bar 0.18% 102 156 210 77 Yes No

Scrap Spawn chance Values (c) Weight (lb) Is conductive Is two-handed
Min Average Max
V-Type Engine 14.68% 20 38 56 16 Yes Yes
Metal Sheet 14.36% 10 16 22 26 Yes No
Large Axle 13.05% 36 46 56 16 Yes Yes
Large Bolt 13.05% 20 26 32 19 Yes No
Gift 10.77% 12 20 28 19 No No
Flask 6.85% 16 30 44 19 Yes No
Steering Wheel 5.22% 16 24 32 16 No No
Dustpan 5.22% 12 22 32 0 No No
Homemade Flashbang 3.59% 10 19 28 5 No No
Bottles 3.10% 44 50 56 19 No Yes
Plastic Fish 1.96% 28 34 40 0 No No
Jar of Pickles 1.63% 32 46 60 16 No No
Egg Beater 1.63% 12 28 44 11 Yes No
Yield Sign 0.98% 18 27 36 42 Yes No
Cookie Mold Pan 0.82% 12 26 40 16 No No
Laser Pointer 0.65% 32 66 100 0 No No
Air Horn 0.49% 52 62 72 0 No No
Wedding Ring 0.49% 52 66 80 16 Yes No
Clown Horn 0.49% 52 62 72 0 Yes No
Cash Register 0.49% 80 120 160 84 Yes Yes
Candy 0.33% 6 21 36 11 No No
Gold Bar 0.16% 102 156 210 77 Yes No

Scrap Spawn chance Values (c) Weight (lb) Is conductive Is two-handed
Min Average Max
V-Type Engine 18.63% 20 38 56 16 Yes Yes
Metal Sheet 18.22% 10 16 22 26 Yes No
Large Axle 16.56% 36 46 56 16 Yes Yes
Large Bolt 16.56% 20 26 32 19 Yes No
Steering Wheel 6.63% 16 24 32 16 No No
Dustpan 6.63% 12 22 32 0 No No
Bottles 3.93% 44 50 56 19 No Yes
Plastic Fish 2.48% 28 34 40 0 No No
Jar of Pickles 2.07% 32 46 60 16 No No
Egg Beater 2.07% 12 28 44 11 Yes No
Yield Sign 1.24% 18 27 36 42 Yes No
Cookie Mold Pan 1.04% 12 26 40 16 No No
Laser Pointer 0.83% 32 66 100 0 No No
Cash Register 0.62% 80 120 160 84 Yes Yes
Air Horn 0.62% 52 62 72 0 No No
Clown Horn 0.62% 52 62 72 0 Yes No
Wedding Ring 0.62% 52 66 80 16 Yes No
Candy 0.41% 6 21 36 11 No No
Gold Bar 0.21% 102 156 210 77 Yes No

Scrap Spawn chance Values (c) Weight (lb) Is conductive Is two-handed
Min Average Max
V-Type Engine 18.87% 20 38 56 16 Yes Yes
Metal Sheet 18.45% 10 16 22 26 Yes No
Large Bolt 16.77% 20 26 32 19 Yes No
Large Axle 16.77% 36 46 56 16 Yes Yes
Dustpan 6.71% 12 22 32 0 No No
Steering Wheel 6.71% 16 24 32 16 No No
Bottles 3.98% 44 50 56 19 No Yes
Plastic Fish 2.52% 28 34 40 0 No No
Egg Beater 2.10% 12 28 44 11 Yes No
Jar of Pickles 2.10% 32 46 60 16 No No
Cookie Mold Pan 1.05% 12 26 40 16 No No
Laser Pointer 0.84% 32 66 100 0 No No
Clown Horn 0.63% 52 62 72 0 Yes No
Wedding Ring 0.63% 52 66 80 16 Yes No
Air Horn 0.63% 52 62 72 0 No No
Cash Register 0.63% 80 120 160 84 Yes Yes
Candy 0.42% 6 21 36 11 No No
Gold Bar 0.21% 102 156 210 77 Yes No

The above table only includes scrap items which use the normal spawn rules. It doesn't include:

  • Keys, which are placed in the vicinity of a locked door when one is generated.
  • Hives, which can be found outside sometimes.
  • The Apparatus, which spawns once somewhere in the Facility, but not in other interiors.
  • Shotguns and Ammo, which can be obtained by killing Nutcrackers.

Entities[edit]

Indoor[edit]

Bunker Spiders and Snare Fleas are pretty common on Experimentation. While spiders can be avoided pretty easily, snare fleas in multiplayer can be pretty annoying when a crew forgets to bring a shovel to quickly get rid of them.

Entity Spawn chance Power level Max spawned Stunning HP
Bunker Spider 25.55% 2 1
7.5s 1.8s
Stun multiplier: 1
5
Snare Flea 22.47% 1 4
22.5s 5.2s
Stun multiplier: 3
3
Hygrodere 13.66% 1 2
30.0s 7.0s
Stun multiplier: 4
3
Spore Lizard 12.33% 1 2
4.5s 1.1s
Stun multiplier: 0.6
Not killable
Hoarding Bug 12.33% 1 8
3.8s 0.9s
Stun multiplier: 0.5
3
Thumper 7.05% 3 4
7.5s 1.8s
Stun multiplier: 1
4
Bracken 5.73% 3 1
1.9s 0.4s
Stun multiplier: 0.25
5
Ghost Girl 0.44% 2 1 Not stunnable Not killable
Nutcracker 0.44% 1 10
3.8s 0.9s
Stun multiplier: 0.5
5

Entity Spawn chance Power level Max spawned Stunning HP
Bunker Spider 25.55% 3 1
7.5s 1.8s
Stun multiplier: 1
5
Snare Flea 22.47% 1 4
22.5s 5.2s
Stun multiplier: 3
3
Hygrodere 13.66% 1 2
30.0s 7.0s
Stun multiplier: 4
3
Spore Lizard 12.33% 1 2
4.5s 1.1s
Stun multiplier: 0.6
Not killable
Hoarding Bug 12.33% 1 8
3.8s 0.9s
Stun multiplier: 0.5
3
Thumper 7.05% 3 4
7.5s 1.8s
Stun multiplier: 1
4
Bracken 5.73% 3 1
1.9s 0.4s
Stun multiplier: 0.25
5
Ghost Girl 0.44% 2 1 Not stunnable Not killable
Nutcracker 0.44% 1 10
3.8s 0.9s
Stun multiplier: 0.5
5

Entity Spawn chance Power level Max spawned Stunning HP
Bunker Spider 25.66% 3 1
7.5s
Stun multiplier: 1
5
Snare Flea 22.57% 1 4
22.5s
Stun multiplier: 3
3
Hygrodere 13.72% 1 2
30.0s
Stun multiplier: 4
3
Hoarding Bug 12.39% 1 8
3.8s
Stun multiplier: 0.5
3
Spore Lizard 12.39% 1 2
4.5s
Stun multiplier: 0.6
Not killable
Thumper 7.08% 3 4
7.5s
Stun multiplier: 1
4
Bracken 5.75% 3 1
1.9s
Stun multiplier: 0.25
5
Ghost Girl 0.44% 2 1 Not stunnable Not killable

Entity Spawn chance Power level Max spawned Stunning HP
Bunker Spider 25.66% 3 1
7.5s
Stun multiplier: 1
5
Snare Flea 22.57% 1 4
22.5s
Stun multiplier: 3
3
Hygrodere 13.72% 2 2
30.0s
Stun multiplier: 4
3
Hoarding Bug 12.39% 1 8
3.8s
Stun multiplier: 0.5
3
Spore Lizard 12.39% 1 2
4.5s
Stun multiplier: 0.6
Not killable
Thumper 7.08% 3 4
7.5s
Stun multiplier: 1
4
Bracken 5.75% 3 1
1.9s
Stun multiplier: 0.25
5
Ghost Girl 0.44% 2 1 Not stunnable Not killable

Nighttime[edit]

Eyeless Dogs are fairly common on Experimentation. But because they only begin to spawn very late, they can be avoided rather easily. Old Birds and Forest Keepers are very unlikely, but may be a challenge due to the minimal cover of the terrain. Consider traversing the pipeline by the fire exit if these become a problem.

Entity Spawn chance Power level Max spawned Stunning HP
Eyeless Dog 55.56% 2 8
5.2s 1.2s
Stun multiplier: 0.7
12
Earth Leviathan 41.48% 2 3 Not stunnable Not killable
Old Bird 2.22% 3 20
9.0s 2.1s
Stun multiplier: 1.2
Not killable
Forest Keeper 0.74% 3 3
9.0s 2.1s
Stun multiplier: 1.2
38

Entity Spawn chance Power level Max spawned Stunning HP
Eyeless Dog 55.56% 2 8
5.2s 1.2s
Stun multiplier: 0.7
12
Earth Leviathan 41.48% 2 3 Not stunnable Not killable
Old Bird 2.22% 3 20
9.0s 2.1s
Stun multiplier: 1.2
Not killable
Forest Keeper 0.74% 3 3
9.0s 2.1s
Stun multiplier: 1.2
38

Entity Spawn chance Power level Max spawned Stunning HP
Eyeless Dog 57.25% 2 8
5.2s 1.2s
Stun multiplier: 0.7
12
Earth Leviathan 42.75% 2 3 Not stunnable Not killable

Entity Spawn chance Power level Max spawned Stunning HP
Eyeless Dog 57.25% 2 8
5.2s
Stun multiplier: 0.7
12
Earth Leviathan 42.75% 2 3 Not stunnable Not killable

Entity Spawn chance Power level Max spawned Stunning HP
Eyeless Dog 57.25% 2 8
5.2s
Stun multiplier: 0.7
3
Earth Leviathan 42.75% 2 3 Not stunnable Not killable

Daytime[edit]

Bees are quite uncommon on Experimentation as it is one of the easiest moons.

Entity Spawn chance Power level Max spawned Stunning HP
Manticoil 50.00% 1 16
7.5s 1.8s
Stun multiplier: 1
2
Roaming Locusts 35.14% 1 5 Not stunnable Not killable
Circuit Bees 14.86% 1 6 Not stunnable Not killable

Entity Spawn chance Power level Max spawned Stunning HP
Manticoil 50.00% 1 16
7.5s
Stun multiplier: 1
2
Roaming Locusts 35.14% 1 5 Not stunnable Not killable
Circuit Bees 14.86% 1 6 Not stunnable Not killable

Entity Spawn chance Power level Max spawned Stunning HP
Manticoil 50.00% 1 16
7.5s
Stun multiplier: 1
3
Roaming Locusts 35.14% 1 5 Not stunnable Not killable
Circuit Bees 14.86% 1 6 Not stunnable Not killable

Spawn chance curves[edit]

Nighttime entities only start spawning at around 5pm on Experimentation. After 10pm enemy spawning drastically increases with its peak at 12am. Daytime entity spawning gradually decreases with time with most of the entities spawning at the beginning of the game. See Mechanics for interpretation.

Data chips[edit]

There are 2 data chips on the surface:

"Swing of things" is on a water tower, on your right as you leave the ship, and "Shady" is on the opposite side on the pipeline, reachable by jumping to the pipe from the fire exit and following it back towards the ship. If you're lost, here's a map.