March

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61-March
Data of v64
Information
Risk ratingB
Map size multiplier2
Cost to route (c)0
Possible weatherStormy
Foggy
Flooded
Eclipsed
Entity activity
Max indoor power14
Max outdoor power12
Max daytime power20
Indoor spawn deviation4
Outdoor spawn deviation3
Daytime spawn deviation7
Loot
Min scrap13
Max scrap16

March is one of the three Intermediate moons together with its desert counterpart, Offense, and its forested sister, Adamance. It has a risk rating of "B" but is a lot harder than Experimentation. Both intermediate planets are quite similar on the inside with March having a larger map and Offense offering slightly more loot. Compared to Offense, March can spawn a large amount of bees but also has a more dangerous outdoor map due to its permanent quicksand patches and Forest Giants.

Description[edit]

61-March

----------------------

CONDITIONS: March undergoes constant drizzling weather. Its terrain is more expansive.

HISTORY: This moon is overlooked due to its twin moon, Vow.

FAUNA: Unknown

Environment[edit]

Much like Vow, March has a lush forest landscape. It does not support rainy weather but instead is under constant rain most likely due to its moisture saturated atmosphere. Quicksand spots on March are always in the same locations instead of spawning randomly like on Vow. March's terrain is rather hilly and a bunch of trees are scattered all around the map.

Strategy[edit]

To go to the main entrance, follow the lights straight across the big hole from the back of the ship. It is a good strategy to check out all the different fire exits as March has 3 of them instead of lingering in the main entrance for too long in order to maximize the amount of collected scrap. It is also a viable strategy to go bee hunting on March as it has by far the highest bee spawn chance.

Loot table[edit]

Scrap Spawn chance Values (c) Weight (lb) Is conductive Is two-handed
Min Average Max
Large Bolt 10.16% 20 26 32 19 Yes No
Metal Sheet 9.47% 10 16 22 26 Yes No
Large Axle 8.79% 36 46 56 16 Yes Yes
V-Type Engine 8.22% 20 38 56 16 Yes Yes
Bottles 7.65% 44 50 56 19 No Yes
Easter Egg 7.42% 22 37 52 3 No No
Clown Horn 4.91% 52 62 72 0 Yes No
Flask 4.79% 16 30 44 19 No No
Air Horn 3.88% 52 62 72 0 No No
Toilet Paper 3.65% 60 74 88 5 Yes Yes
Stop Sign 3.31% 20 36 52 24 Yes No
Plastic Fish 3.20% 28 34 40 0 No No
Plastic Cup 3.08% 12 24 36 0 No No
Gift 2.74% 12 20 28 19 No No
Cookie Mold Pan 2.74% 12 26 40 16 No No
Tea Kettle 2.74% 32 44 56 21 Yes No
Soccer Ball 2.40% 44 58 72 19 Yes Yes
Garbage Lid 2.28% 20 32 44 0 Yes Yes
Toy Cube 2.05% 24 34 44 0 No No
Remote 1.83% 20 34 48 0 No No
Control Pad 1.26% 34 49 64 16 Yes Yes
Yield Sign 0.91% 18 27 36 42 Yes No
Gold Bar 0.46% 102 156 210 77 Yes No
Magnifying Glass 0.46% 44 52 60 11 No No
Laser Pointer 0.34% 32 66 100 0 No No
Candy 0.34% 6 21 36 11 No No
Cash Register 0.34% 80 120 160 84 Yes Yes
Red Soda 0.23% 18 54 90 7 Yes No
Robot Toy 0.23% 56 72 88 21 Yes No
Zed Dog 0.11% 0.4 100 200 0 Yes No

Scrap Spawn chance Values (c) Weight (lb) Is conductive Is two-handed
Min Average Max
Large Bolt 10.16% 20 26 32 19 Yes No
Metal Sheet 9.47% 10 16 22 26 Yes No
Large Axle 8.79% 36 46 56 16 Yes Yes
V-Type Engine 8.22% 20 38 56 16 Yes Yes
Bottles 7.65% 44 50 56 19 No Yes
Easter Egg 7.42% 22 37 52 3 No No
Clown Horn 4.91% 52 62 72 0 Yes No
Flask 4.79% 16 30 44 19 Yes No
Air Horn 3.88% 52 62 72 0 No No
Toilet Paper 3.65% 60 74 88 5 Yes Yes
Stop Sign 3.31% 20 36 52 24 Yes No
Plastic Fish 3.20% 28 34 40 0 No No
Plastic Cup 3.08% 12 24 36 0 Yes No
Gift 2.74% 12 20 28 19 No No
Cookie Mold Pan 2.74% 12 26 40 16 No No
Tea Kettle 2.74% 32 44 56 21 Yes No
Soccer Ball 2.40% 44 58 72 19 Yes Yes
Garbage Lid 2.28% 20 32 44 0 Yes Yes
Toy Cube 2.05% 24 34 44 0 No No
Remote 1.83% 20 34 48 0 No No
Control Pad 1.26% 34 49 64 16 Yes Yes
Yield Sign 0.91% 18 27 36 42 Yes No
Gold Bar 0.46% 102 156 210 77 Yes No
Magnifying Glass 0.46% 44 52 60 11 No No
Laser Pointer 0.34% 32 66 100 0 No No
Candy 0.34% 6 21 36 11 No No
Cash Register 0.34% 80 120 160 84 Yes Yes
Red Soda 0.23% 18 54 90 7 Yes No
Robot Toy 0.23% 56 72 88 21 Yes No
Zed Dog 0.11% 0.4 100 200 0 Yes No

Scrap Spawn chance Values (c) Weight (lb) Is conductive Is two-handed
Min Average Max
Large Bolt 11.65% 20 26 32 19 Yes No
Metal Sheet 10.86% 10 16 22 26 Yes No
Large Axle 10.08% 36 46 56 16 Yes Yes
V-Type Engine 9.42% 20 38 56 16 Yes Yes
Bottles 8.77% 44 50 56 19 No Yes
Easter Egg 8.51% 22 37 52 3 No No
Clown Horn 5.63% 52 62 72 0 Yes No
Flask 5.50% 16 30 44 19 Yes No
Air Horn 4.45% 52 62 72 0 No No
Stop Sign 3.80% 20 36 52 24 Yes No
Plastic Fish 3.66% 28 34 40 0 No No
Tea Kettle 3.14% 32 44 56 21 Yes No
Gift 3.14% 12 20 28 19 No No
Cookie Mold Pan 3.14% 12 26 40 16 No No
Toy Cube 2.36% 24 34 44 0 No No
Remote 2.09% 20 34 48 0 No No
Yield Sign 1.05% 18 27 36 42 Yes No
Magnifying Glass 0.52% 44 52 60 11 No No
Gold Bar 0.52% 102 156 210 77 Yes No
Candy 0.39% 6 21 36 11 No No
Laser Pointer 0.39% 32 66 100 0 No No
Cash Register 0.39% 80 120 160 84 Yes Yes
Red Soda 0.26% 18 54 90 7 Yes No
Robot Toy 0.26% 56 72 88 21 Yes No

Scrap Spawn chance Values (c) Weight (lb) Is conductive Is two-handed
Min Average Max
Large Axle 13.18% 36 46 56 16 Yes Yes
Large Bolt 12.48% 20 26 32 19 Yes No
Metal Sheet 11.64% 10 16 22 26 Yes No
V-Type Engine 11.22% 20 38 56 16 Yes Yes
Bottles 9.40% 44 50 56 19 No Yes
Clown Horn 6.03% 52 62 72 0 Yes No
Flask 5.89% 16 30 44 19 Yes No
Air Horn 4.77% 52 62 72 0 No No
Stop Sign 4.07% 20 36 52 21 Yes No
Plastic Fish 3.93% 28 34 40 0 No No
Tea Kettle 3.37% 32 44 56 21 Yes No
Gift 3.37% 12 20 28 19 No No
Toy Cube 2.52% 24 34 44 0 No No
Remote 2.24% 20 34 48 0 No No
Cookie Mold Pan 1.82% 12 26 40 16 No No
Yield Sign 1.12% 18 27 36 42 Yes No
Magnifying Glass 0.56% 44 52 60 11 No No
Gold Bar 0.56% 102 156 210 77 Yes No
Cash Register 0.42% 80 120 160 84 Yes Yes
Candy 0.42% 6 21 36 11 No No
Laser Pointer 0.42% 32 66 100 0 No No
Red Soda 0.28% 18 54 90 7 Yes No
Robot Toy 0.28% 56 72 88 21 Yes No

Scrap Spawn chance Values (c) Weight (lb) Is conductive Is two-handed
Min Average Max
Large Axle 12.55% 36 46 56 16 Yes Yes
Large Bolt 11.88% 20 26 32 19 Yes No
Metal Sheet 11.08% 10 16 22 26 Yes No
V-Type Engine 10.68% 20 38 56 16 Yes Yes
Bottles 8.95% 44 50 56 19 No Yes
Gift 8.01% 12 20 28 19 No No
Clown Horn 5.74% 52 62 72 0 Yes No
Flask 5.61% 16 30 44 19 Yes No
Air Horn 4.54% 52 62 72 0 No No
Stop Sign 3.87% 20 36 52 21 Yes No
Plastic Fish 3.74% 28 34 40 0 No No
Tea Kettle 3.20% 32 44 56 21 Yes No
Toy Cube 2.40% 24 34 44 0 No No
Remote 2.14% 20 34 48 0 No No
Cookie Mold Pan 1.74% 12 26 40 16 No No
Yield Sign 1.07% 18 27 36 42 Yes No
Magnifying Glass 0.53% 44 52 60 11 No No
Gold Bar 0.53% 102 156 210 77 Yes No
Cash Register 0.40% 80 120 160 84 Yes Yes
Laser Pointer 0.40% 32 66 100 0 No No
Candy 0.40% 6 21 36 11 No No
Robot Toy 0.27% 56 72 88 21 Yes No
Red Soda 0.27% 18 54 90 7 Yes No

Scrap Spawn chance Values (c) Weight (lb) Is conductive Is two-handed
Min Average Max
Large Axle 14.53% 36 46 56 16 Yes Yes
Large Bolt 13.76% 20 26 32 19 Yes No
Metal Sheet 12.83% 10 16 22 26 Yes No
V-Type Engine 12.36% 20 38 56 16 Yes Yes
Bottles 10.36% 44 50 56 19 No Yes
Clown Horn 6.65% 52 62 72 0 Yes No
Air Horn 5.26% 52 62 72 0 No No
Stop Sign 4.48% 20 36 52 21 Yes No
Plastic Fish 4.33% 28 34 40 0 No No
Tea Kettle 3.71% 32 44 56 21 Yes No
Toy Cube 2.78% 24 34 44 0 No No
Remote 2.47% 20 34 48 0 No No
Cookie Mold Pan 2.01% 12 26 40 16 No No
Yield Sign 1.24% 18 27 36 42 Yes No
Magnifying Glass 0.62% 44 52 60 11 No No
Gold Bar 0.62% 102 156 210 77 Yes No
Candy 0.46% 6 21 36 11 No No
Laser Pointer 0.46% 32 66 100 0 No No
Cash Register 0.46% 80 120 160 84 Yes Yes
Robot Toy 0.31% 56 72 88 21 Yes No
Red Soda 0.31% 18 54 90 7 Yes No

Scrap Spawn chance Values (c) Weight (lb) Is conductive Is two-handed
Min Average Max
Large Axle 14.71% 36 46 56 16 Yes Yes
Large Bolt 13.93% 20 26 32 19 Yes No
Metal Sheet 12.99% 10 16 22 26 Yes No
V-Type Engine 12.52% 20 38 56 16 Yes Yes
Bottles 10.49% 44 50 56 19 No Yes
Clown Horn 6.73% 52 62 72 0 Yes No
Air Horn 5.32% 52 62 72 0 No No
Stop Sign 4.54% 20 36 52 21 Yes No
Plastic Fish 4.38% 28 34 40 0 No No
Tea Kettle 3.76% 32 44 56 21 Yes No
Toy Cube 2.82% 24 34 44 0 No No
Remote 2.50% 20 34 48 0 No No
Cookie Mold Pan 2.03% 12 26 40 16 No No
Gold Bar 0.63% 102 156 210 77 Yes No
Magnifying Glass 0.63% 44 52 60 11 No No
Laser Pointer 0.47% 32 66 100 0 No No
Cash Register 0.47% 80 120 160 84 Yes Yes
Candy 0.47% 6 21 36 11 No No
Red Soda 0.31% 18 54 90 7 Yes No
Robot Toy 0.31% 56 72 88 21 Yes No

The above table only includes scrap items which use the normal spawn rules. It doesn't include:

  • Keys, which are placed in the vicinity of a locked door when one is generated.
  • Hives, which can be found outside sometimes.
  • The Apparatus, which spawns once somewhere in the Facility, but not in other interiors.
  • Shotguns and Ammo, which can be obtained by killing Nutcrackers.

Entities[edit]

Indoor[edit]

Just like on Offense, Thumpers and Spiders are the most common indoor entities on March. It is advised to bring a Shovel as both of these entities can be killed with it in a few hits.

Entity Spawn chance Power level Max spawned Stunning HP
Thumper 23.49% 3 4
7.5s 1.8s
Stun multiplier: 1
4
Bunker Spider 20.32% 2 1
7.5s 1.8s
Stun multiplier: 1
5
Bracken 17.78% 3 1
1.9s 0.4s
Stun multiplier: 0.25
5
Snare Flea 12.06% 1 4
22.5s 5.2s
Stun multiplier: 3
3
Hoarding Bug 11.43% 1 8
3.8s 0.9s
Stun multiplier: 0.5
3
Hygrodere 4.76% 1 2
30.0s 7.0s
Stun multiplier: 4
3
Coil-Head 3.17% 1 5
24.4s 5.7s
Stun multiplier: 3.25
Not killable
Spore Lizard 2.86% 1 2
4.5s 1.1s
Stun multiplier: 0.6
Not killable
Maneater 2.86% 2 1
1.9s 0.4s
Stun multiplier: 0.25
5
Nutcracker 0.95% 1 10
3.8s 0.9s
Stun multiplier: 0.5
5
Jester 0.32% 3 1
4.5s 1.1s
Stun multiplier: 0.6
Not killable

Entity Spawn chance Power level Max spawned Stunning HP
Thumper 24.18% 3 4
7.5s 1.8s
Stun multiplier: 1
4
Bunker Spider 20.92% 2 1
7.5s 1.8s
Stun multiplier: 1
5
Bracken 18.30% 3 1
1.9s 0.4s
Stun multiplier: 0.25
5
Snare Flea 12.42% 1 4
22.5s 5.2s
Stun multiplier: 3
3
Hoarding Bug 11.76% 1 8
3.8s 0.9s
Stun multiplier: 0.5
3
Hygrodere 4.90% 1 2
30.0s 7.0s
Stun multiplier: 4
3
Coil-Head 3.27% 1 5
24.4s 5.7s
Stun multiplier: 3.25
Not killable
Spore Lizard 2.94% 1 2
4.5s 1.1s
Stun multiplier: 0.6
Not killable
Nutcracker 0.98% 1 10
3.8s 0.9s
Stun multiplier: 0.5
5
Jester 0.33% 3 1
4.5s 1.1s
Stun multiplier: 0.6
Not killable

Entity Spawn chance Power level Max spawned Stunning HP
Thumper 24.18% 3 4
7.5s 1.8s
Stun multiplier: 1
4
Bunker Spider 20.92% 3 1
7.5s 1.8s
Stun multiplier: 1
5
Bracken 18.30% 3 1
1.9s 0.4s
Stun multiplier: 0.25
5
Snare Flea 12.42% 1 4
22.5s 5.2s
Stun multiplier: 3
3
Hoarding Bug 11.76% 1 8
3.8s 0.9s
Stun multiplier: 0.5
3
Hygrodere 4.90% 1 2
30.0s 7.0s
Stun multiplier: 4
3
Coil-Head 3.27% 1 5
24.4s 5.7s
Stun multiplier: 3.25
Not killable
Spore Lizard 2.94% 1 2
4.5s 1.1s
Stun multiplier: 0.6
Not killable
Nutcracker 0.98% 1 10
3.8s 0.9s
Stun multiplier: 0.5
5
Jester 0.33% 3 1
4.5s 1.1s
Stun multiplier: 0.6
Not killable

Entity Spawn chance Power level Max spawned Stunning HP
Thumper 24.18% 3 4
7.5s 1.8s
Stun multiplier: 1
4
Bunker Spider 20.92% 3 1
7.5s 1.8s
Stun multiplier: 1
5
Bracken 18.30% 3 1
1.9s 0.4s
Stun multiplier: 0.25
5
Snare Flea 12.42% 1 4
22.5s 5.2s
Stun multiplier: 3
3
Hoarding Bug 11.76% 1 8
3.8s 0.9s
Stun multiplier: 0.5
3
Hygrodere 4.90% 1 2
30.0s 7.0s
Stun multiplier: 4
3
Coil-Head 3.27% 1 5
22.5s 5.2s
Stun multiplier: 3
Not killable
Spore Lizard 2.94% 1 2
4.5s 1.1s
Stun multiplier: 0.6
Not killable
Nutcracker 0.98% 1 10
3.8s 0.9s
Stun multiplier: 0.5
5
Jester 0.33% 3 1
4.5s 1.1s
Stun multiplier: 0.6
Not killable

Entity Spawn chance Power level Max spawned Stunning HP
Thumper 24.42% 3 4
7.5s
Stun multiplier: 1
4
Bunker Spider 21.12% 3 1
7.5s
Stun multiplier: 1
5
Bracken 18.48% 3 1
1.9s
Stun multiplier: 0.25
5
Snare Flea 12.54% 1 4
22.5s
Stun multiplier: 3
3
Hoarding Bug 11.88% 1 8
3.8s
Stun multiplier: 0.5
3
Hygrodere 4.95% 1 2
30.0s
Stun multiplier: 4
3
Coil-Head 3.30% 1 5
0.6s
Stun multiplier: 0.08
Not killable
Spore Lizard 2.97% 1 2
4.5s
Stun multiplier: 0.6
Not killable
Jester 0.33% 3 1
4.5s
Stun multiplier: 0.6
Not killable

Entity Spawn chance Power level Max spawned Stunning HP
Thumper 24.42% 3 4
7.5s
Stun multiplier: 1
4
Bunker Spider 21.12% 3 1
7.5s
Stun multiplier: 1
5
Bracken 18.48% 3 1
1.9s
Stun multiplier: 0.25
5
Snare Flea 12.54% 1 4
22.5s
Stun multiplier: 3
3
Hoarding Bug 11.88% 1 8
3.8s
Stun multiplier: 0.5
3
Hygrodere 4.95% 2 2
30.0s
Stun multiplier: 4
3
Coil-Head 3.30% 1 5
0.6s
Stun multiplier: 0.08
Not killable
Spore Lizard 2.97% 1 2
4.5s
Stun multiplier: 0.6
Not killable
Jester 0.33% 3 1
4.5s
Stun multiplier: 0.6
Not killable

Nighttime[edit]

Baboon Hawks and Forest Keepers are the most common nighttime entity on March. The dense forest and rocks on March make it easier to sneak your way past forest keepers.

Entity Spawn chance Power level Max spawned Stunning HP
Baboon Hawk 41.87% 0.5 15
3.0s 0.7s
Stun multiplier: 0.4
4
Forest Keeper 31.53% 3 3
9.0s 2.1s
Stun multiplier: 1.2
38
Eyeless Dog 18.72% 2 8
5.2s 1.2s
Stun multiplier: 0.7
12
Earth Leviathan 7.88% 2 3 Not stunnable Not killable

Entity Spawn chance Power level Max spawned Stunning HP
Baboon Hawk 41.87% 1 15
3.0s 0.7s
Stun multiplier: 0.4
6
Forest Keeper 31.53% 3 3
9.0s 2.1s
Stun multiplier: 1.2
Not killable
Eyeless Dog 18.72% 2 8
5.2s 1.2s
Stun multiplier: 0.7
12
Earth Leviathan 7.88% 2 3 Not stunnable Not killable

Entity Spawn chance Power level Max spawned Stunning HP
Baboon Hawk 37.89% 1 15
3.0s
Stun multiplier: 0.4
6
Forest Keeper 33.68% 3 3
5.2s
Stun multiplier: 0.7
Not killable
Eyeless Dog 20.00% 2 8
5.2s
Stun multiplier: 0.7
12
Earth Leviathan 8.42% 2 3 Not stunnable Not killable

Entity Spawn chance Power level Max spawned Stunning HP
Forest Keeper 60.00% 3 3
5.2s
Stun multiplier: 0.7
Not killable
Eyeless Dog 28.15% 2 8
5.2s
Stun multiplier: 0.7
3
Earth Leviathan 11.85% 2 3 Not stunnable Not killable

Daytime[edit]

March is the moon with the highest chance of finding Bees. It is a viable strategy to go around and search for bees if employees are experienced in bringing them back to the ship without dying.

Entity Spawn chance Power level Max spawned Stunning HP
Manticoil 42.35% 1 16
7.5s 1.8s
Stun multiplier: 1
2
Circuit Bees 35.71% 1 6 Not stunnable Not killable
Roaming Locusts 19.90% 1 5 Not stunnable Not killable
Tulip Snake 2.04% 0.5 12 Not stunnable 3

Entity Spawn chance Power level Max spawned Stunning HP
Manticoil 41.50% 1 16
7.5s 1.8s
Stun multiplier: 1
2
Circuit Bees 35.00% 1 6 Not stunnable Not killable
Roaming Locusts 19.50% 1 5 Not stunnable Not killable
Tulip Snake 4.00% 0.5 12 Not stunnable 3

Entity Spawn chance Power level Max spawned Stunning HP
Manticoil 40.69% 1 16
7.5s 1.8s
Stun multiplier: 1
2
Circuit Bees 35.29% 1 6 Not stunnable Not killable
Roaming Locusts 24.02% 1 5 Not stunnable Not killable

Entity Spawn chance Power level Max spawned Stunning HP
Manticoil 40.69% 1 16
7.5s
Stun multiplier: 1
2
Circuit Bees 35.29% 1 6 Not stunnable Not killable
Roaming Locusts 24.02% 1 5 Not stunnable Not killable

Entity Spawn chance Power level Max spawned Stunning HP
Manticoil 40.69% 1 16
7.5s
Stun multiplier: 1
3
Circuit Bees 35.29% 1 6 Not stunnable Not killable
Roaming Locusts 24.02% 1 5 Not stunnable Not killable

Spawn chance curves[edit]

On March, nighttime entities start spawning at around 2pm. Contrary to easy moons such as Assurance or Vow, the nighttime spawn rate steadily increases from that point on until it peaks at 12am. Between 9pm and 11pm the spawn rate first spikes up and then down momentarily. Similarly to Vow, daytime entities have an extended spawn timer at the beginning of the day before also gradually decreasing with time. See Mechanics for interpretation.

Trivia[edit]

  • March is the only moon with multiple Fire Exits.
  • March is the only moon that does not support the Mansion as its interior, only the Factory.
  • Regardless of Weather, March will always have 4 mud/quicksand spots, of which are always in the same location.

Data chips[edit]

A chip containing the log "Goodbye" can be found above the fire exit which is at your 8 o'clock as you leave the ship.

If you're lost, here's a map.