Offense

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21-Offense
Data of v64
Information
Risk ratingB
Map layout33.04% Factory
0.88% Mansion
66.08% Mineshaft
Map size multiplier1.25
Cost to route (c)0
Possible weatherRainy
Stormy
Foggy
Flooded
Eclipsed
Entity activity
Max indoor power12
Max outdoor power8
Max daytime power20
Indoor spawn deviation4
Outdoor spawn deviation3
Daytime spawn deviation10
Loot
Min scrap14
Max scrap17

Offense is one of the more difficult moons in the game. It is harder than March but also offers more loot. It has a hazard level of "B"; however, it is substantially harder than Experimentation. Offense is the only moon where the Fire Exit is not easily reachable.

Description[edit]

21-Offense

----------------------

CONDITIONS: Believed to have splintered off from its cousin Assurance, Offense features similar jagged and dry conditions but differs in its ecosystem.

HISTORY: 21-Offense is categorized as an asteroid moon and seems to have not existed on its own for more than several hundred years. The industrial artifacts here have suffered damage; it's believed they were built long before 21-Offense was splintered off.

FAUNA: A competitive and toughened ecosystem supports aggressive lifeforms. Travellers to 21-Offense should know it's not for the faint of heart.

Environment[edit]

Offense is a desert planet with steep hills and a lot of abandoned machinery. There is a large scaffolding in the middle of the map that connects both map parts. There are several scaffoldings and structures spread across the map.

Strategy[edit]

The fastest way to the main entrance is taking a slight right turn from the ship and following a straight line to the rocks. Once at the rocks, go through the small opening and hug the rock on the left. Follow the narrow path up the hill and turn right. The ladder to the main entrance is slightly downwards on the right. Employees can also climb the large rock on the right and then parkour onto the scaffolding if there are enemy entities in the opening between the rocks. To get to the fire exit, employees need to own an Extension Ladder or jump onto the large pipe that stretches across the map during the landing phase on the moon. Once employees master this jump, it can drastically increase the amount of loot and efficiency to get the loot back to the ship as the pipe leads all the way from the fire exit to the ship. This also allows easy and safe transfer of scrap during eclipse as long as the employees don't fall from the pipe.

Weather[edit]

Flooded[edit]

The flood on Offense starts below ground level and slowly creeps up to Y 5. It is advised to utilize the pipe strategy when visiting this moon when flooded in order to have enough time to gather enough loot and bring it back to the ship. The terrain will be flooded at around 3pm.

Eclipsed[edit]

Offense spawns at minimum 4 nighttime and 4 indoor entities at the start of the game. Although this can be very dangerous, when using the pipe strategy, nighttime entities can almost be completely avoided.

Loot table[edit]

Scrap Spawn chance Values (c) Weight (lb) Is conductive Is two-handed
Min Average Max
Large Axle 11.28% 36 46 56 16 Yes Yes
Large Bolt 10.68% 20 26 32 19 Yes No
V-Type Engine 9.60% 20 38 56 16 Yes Yes
Metal Sheet 7.80% 10 16 22 26 Yes No
Bottles 5.52% 44 50 56 19 No Yes
Control Pad 4.80% 34 49 64 16 Yes Yes
Flask 4.80% 16 30 44 19 No No
Garbage Lid 3.72% 20 32 44 0 Yes Yes
Yield Sign 3.36% 18 27 36 42 Yes No
Plastic Fish 3.36% 28 34 40 0 No No
Stop Sign 3.24% 20 36 52 24 Yes No
Tea Kettle 2.88% 32 44 56 21 Yes No
Magnifying Glass 2.40% 44 52 60 11 No No
Gift 2.28% 12 20 28 19 No No
Easter Egg 2.28% 22 37 52 3 No No
Plastic Cup 2.28% 12 24 36 0 No No
Clown Horn 2.16% 52 62 72 0 Yes No
Toilet Paper 2.16% 60 74 88 5 Yes Yes
Toy Cube 2.16% 24 34 44 0 No No
Remote 1.80% 20 34 48 0 No No
Air Horn 1.80% 52 62 72 0 No No
Homemade Flashbang 1.56% 10 19 28 5 No No
Teeth 1.32% 60 72 84 0 No No
Comedy Mask 1.20% 28 40 52 11 No No
Laser Pointer 1.20% 32 66 100 0 No No
Robot Toy 1.08% 56 72 88 21 Yes No
Old Phone 0.96% 48 56 64 5 No No
Cookie Mold Pan 0.72% 12 26 40 16 No No
Toy Train 0.72% 52 68 84 21 No No
Clock 0.72% 44 50 56 26 No No
Zed Dog 0.12% 0.4 100 200 0 Yes No

Scrap Spawn chance Values (c) Weight (lb) Is conductive Is two-handed
Min Average Max
Large Axle 11.28% 36 46 56 16 Yes Yes
Large Bolt 10.68% 20 26 32 19 Yes No
V-Type Engine 9.60% 20 38 56 16 Yes Yes
Metal Sheet 7.80% 10 16 22 26 Yes No
Bottles 5.52% 44 50 56 19 No Yes
Control Pad 4.80% 34 49 64 16 Yes Yes
Flask 4.80% 16 30 44 19 Yes No
Garbage Lid 3.72% 20 32 44 0 Yes Yes
Yield Sign 3.36% 18 27 36 42 Yes No
Plastic Fish 3.36% 28 34 40 0 No No
Stop Sign 3.24% 20 36 52 24 Yes No
Tea Kettle 2.88% 32 44 56 21 Yes No
Magnifying Glass 2.40% 44 52 60 11 No No
Gift 2.28% 12 20 28 19 No No
Easter Egg 2.28% 22 37 52 3 No No
Plastic Cup 2.28% 12 24 36 0 Yes No
Clown Horn 2.16% 52 62 72 0 Yes No
Toilet Paper 2.16% 60 74 88 5 Yes Yes
Toy Cube 2.16% 24 34 44 0 No No
Remote 1.80% 20 34 48 0 No No
Air Horn 1.80% 52 62 72 0 No No
Homemade Flashbang 1.56% 10 19 28 5 No No
Teeth 1.32% 60 72 84 0 No No
Comedy Mask 1.20% 28 40 52 11 No No
Laser Pointer 1.20% 32 66 100 0 No No
Robot Toy 1.08% 56 72 88 21 Yes No
Old Phone 0.96% 48 56 64 5 No No
Cookie Mold Pan 0.72% 12 26 40 16 No No
Toy Train 0.72% 52 68 84 21 Yes No
Clock 0.72% 44 50 56 26 Yes No
Zed Dog 0.12% 0.4 100 200 0 Yes No

Scrap Spawn chance Values (c) Weight (lb) Is conductive Is two-handed
Min Average Max
Large Axle 13.20% 36 46 56 16 Yes Yes
Large Bolt 12.50% 20 26 32 19 Yes No
V-Type Engine 11.24% 20 38 56 16 Yes Yes
Metal Sheet 9.13% 10 16 22 26 Yes No
Bottles 6.46% 44 50 56 19 No Yes
Flask 5.62% 16 30 44 19 Yes No
Yield Sign 3.93% 18 27 36 42 Yes No
Plastic Fish 3.93% 28 34 40 0 No No
Stop Sign 3.79% 20 36 52 24 Yes No
Tea Kettle 3.37% 32 44 56 21 Yes No
Magnifying Glass 2.81% 44 52 60 11 No No
Gift 2.67% 12 20 28 19 No No
Easter Egg 2.67% 22 37 52 3 No No
Clown Horn 2.53% 52 62 72 0 Yes No
Toy Cube 2.53% 24 34 44 0 No No
Remote 2.11% 20 34 48 0 No No
Air Horn 2.11% 52 62 72 0 No No
Homemade Flashbang 1.83% 10 19 28 5 No No
Teeth 1.54% 60 72 84 0 No No
Laser Pointer 1.40% 32 66 100 0 No No
Comedy Mask 1.40% 28 40 52 11 No No
Robot Toy 1.26% 56 72 88 21 Yes No
Old Phone 1.12% 48 56 64 5 No No
Cookie Mold Pan 0.84% 12 26 40 16 No No

Scrap Spawn chance Values (c) Weight (lb) Is conductive Is two-handed
Min Average Max
Metal Sheet 15.27% 10 16 22 26 Yes No
Large Axle 14.35% 36 46 56 16 Yes Yes
Large Bolt 13.59% 20 26 32 19 Yes No
V-Type Engine 12.21% 20 38 56 16 Yes Yes
Bottles 7.94% 44 50 56 19 No Yes
Plastic Fish 4.27% 28 34 40 0 No No
Stop Sign 4.12% 20 36 52 21 Yes No
Tea Kettle 3.66% 32 44 56 21 Yes No
Gift 2.90% 12 20 28 19 No No
Clown Horn 2.75% 52 62 72 0 Yes No
Air Horn 2.29% 52 62 72 0 No No
Remote 2.29% 20 34 48 0 No No
Magnifying Glass 2.14% 44 52 60 11 No No
Toy Cube 1.98% 24 34 44 0 No No
Yield Sign 1.83% 18 27 36 42 Yes No
Teeth 1.68% 60 72 84 0 No No
Homemade Flashbang 1.68% 10 19 28 5 No No
Laser Pointer 1.53% 32 66 100 0 No No
Robot Toy 1.37% 56 72 88 21 Yes No
Old Phone 1.22% 48 56 64 5 No No
Cookie Mold Pan 0.92% 12 26 40 16 No No

Scrap Spawn chance Values (c) Weight (lb) Is conductive Is two-handed
Min Average Max
Metal Sheet 14.33% 10 16 22 26 Yes No
Large Axle 13.47% 36 46 56 16 Yes Yes
Large Bolt 12.75% 20 26 32 19 Yes No
V-Type Engine 11.46% 20 38 56 16 Yes Yes
Gift 8.88% 12 20 28 19 No No
Bottles 7.45% 44 50 56 19 No Yes
Plastic Fish 4.01% 28 34 40 0 No No
Stop Sign 3.87% 20 36 52 21 Yes No
Tea Kettle 3.44% 32 44 56 21 Yes No
Clown Horn 2.58% 52 62 72 0 Yes No
Air Horn 2.15% 52 62 72 0 No No
Remote 2.15% 20 34 48 0 No No
Magnifying Glass 2.01% 44 52 60 11 No No
Toy Cube 1.86% 24 34 44 0 No No
Yield Sign 1.72% 18 27 36 42 Yes No
Homemade Flashbang 1.58% 10 19 28 5 No No
Teeth 1.58% 60 72 84 0 No No
Laser Pointer 1.43% 32 66 100 0 No No
Robot Toy 1.29% 56 72 88 21 Yes No
Old Phone 1.15% 48 56 64 5 No No
Cookie Mold Pan 0.86% 12 26 40 16 No No

Scrap Spawn chance Values (c) Weight (lb) Is conductive Is two-handed
Min Average Max
Metal Sheet 16.00% 10 16 22 26 Yes No
Large Axle 15.04% 36 46 56 16 Yes Yes
Large Bolt 14.24% 20 26 32 19 Yes No
V-Type Engine 12.80% 20 38 56 16 Yes Yes
Bottles 8.32% 44 50 56 19 No Yes
Plastic Fish 4.48% 28 34 40 0 No No
Stop Sign 4.32% 20 36 52 21 Yes No
Tea Kettle 3.84% 32 44 56 21 Yes No
Clown Horn 2.88% 52 62 72 0 Yes No
Air Horn 2.40% 52 62 72 0 No No
Remote 2.40% 20 34 48 0 No No
Magnifying Glass 2.24% 44 52 60 11 No No
Toy Cube 2.08% 24 34 44 0 No No
Yield Sign 1.92% 18 27 36 42 Yes No
Teeth 1.76% 60 72 84 0 No No
Laser Pointer 1.60% 32 66 100 0 No No
Robot Toy 1.44% 56 72 88 21 Yes No
Old Phone 1.28% 48 56 64 5 No No
Cookie Mold Pan 0.96% 12 26 40 16 No No

Scrap Spawn chance Values (c) Weight (lb) Is conductive Is two-handed
Min Average Max
Metal Sheet 16.26% 10 16 22 26 Yes No
Large Axle 15.28% 36 46 56 16 Yes Yes
Large Bolt 14.47% 20 26 32 19 Yes No
V-Type Engine 13.01% 20 38 56 16 Yes Yes
Bottles 8.46% 44 50 56 19 No Yes
Stop Sign 4.72% 20 36 52 21 Yes No
Plastic Fish 4.55% 28 34 40 0 No No
Tea Kettle 3.90% 32 44 56 21 Yes No
Clown Horn 2.93% 52 62 72 0 Yes No
Air Horn 2.44% 52 62 72 0 No No
Remote 2.44% 20 34 48 0 No No
Magnifying Glass 2.28% 44 52 60 11 No No
Toy Cube 2.11% 24 34 44 0 No No
Teeth 1.79% 60 72 84 0 No No
Laser Pointer 1.63% 32 66 100 0 No No
Robot Toy 1.46% 56 72 88 21 Yes No
Old Phone 1.30% 48 56 64 5 No No
Cookie Mold Pan 0.98% 12 26 40 16 No No

The above table only includes scrap items which use the normal spawn rules. It doesn't include:

  • Keys, which are placed in the vicinity of a locked door when one is generated.

Entities[edit]

Indoor[edit]

Thumpers and Spiders are the most common indoor entity on Offense. It is advised to bring a Shovel as both of these entities can be killed with it in a few hits.

Entity Spawn chance Power level Max spawned Stunning HP
Thumper 24.12% 3 4
7.5s 1.8s
Stun multiplier: 1
4
Bunker Spider 19.30% 2 1
7.5s 1.8s
Stun multiplier: 1
5
Hygrodere 14.04% 1 2
30.0s 7.0s
Stun multiplier: 4
3
Snare Flea 11.84% 1 4
22.5s 5.2s
Stun multiplier: 3
3
Coil-Head 10.96% 1 5
24.4s 5.7s
Stun multiplier: 3.25
Not killable
Maneater 7.46% 2 1
1.9s 0.4s
Stun multiplier: 0.25
5
Hoarding Bug 7.02% 1 8
3.8s 0.9s
Stun multiplier: 0.5
3
Spore Lizard 3.07% 1 2
4.5s 1.1s
Stun multiplier: 0.6
Not killable
Bracken 1.32% 3 1
1.9s 0.4s
Stun multiplier: 0.25
5
Nutcracker 0.88% 1 10
3.8s 0.9s
Stun multiplier: 0.5
5

Entity Spawn chance Power level Max spawned Stunning HP
Thumper 26.07% 3 4
7.5s 1.8s
Stun multiplier: 1
4
Bunker Spider 20.85% 2 1
7.5s 1.8s
Stun multiplier: 1
5
Hygrodere 15.17% 1 2
30.0s 7.0s
Stun multiplier: 4
3
Snare Flea 12.80% 1 4
22.5s 5.2s
Stun multiplier: 3
3
Coil-Head 11.85% 1 5
24.4s 5.7s
Stun multiplier: 3.25
Not killable
Hoarding Bug 7.58% 1 8
3.8s 0.9s
Stun multiplier: 0.5
3
Spore Lizard 3.32% 1 2
4.5s 1.1s
Stun multiplier: 0.6
Not killable
Bracken 1.42% 3 1
1.9s 0.4s
Stun multiplier: 0.25
5
Nutcracker 0.95% 1 10
3.8s 0.9s
Stun multiplier: 0.5
5

Entity Spawn chance Power level Max spawned Stunning HP
Thumper 26.07% 3 4
7.5s 1.8s
Stun multiplier: 1
4
Bunker Spider 20.85% 3 1
7.5s 1.8s
Stun multiplier: 1
5
Hygrodere 15.17% 1 2
30.0s 7.0s
Stun multiplier: 4
3
Snare Flea 12.80% 1 4
22.5s 5.2s
Stun multiplier: 3
3
Coil-Head 11.85% 1 5
24.4s 5.7s
Stun multiplier: 3.25
Not killable
Hoarding Bug 7.58% 1 8
3.8s 0.9s
Stun multiplier: 0.5
3
Spore Lizard 3.32% 1 2
4.5s 1.1s
Stun multiplier: 0.6
Not killable
Bracken 1.42% 3 1
1.9s 0.4s
Stun multiplier: 0.25
5
Nutcracker 0.95% 1 10
3.8s 0.9s
Stun multiplier: 0.5
5

Entity Spawn chance Power level Max spawned Stunning HP
Thumper 26.07% 3 4
7.5s 1.8s
Stun multiplier: 1
4
Bunker Spider 20.85% 3 1
7.5s 1.8s
Stun multiplier: 1
5
Hygrodere 15.17% 1 2
30.0s 7.0s
Stun multiplier: 4
3
Snare Flea 12.80% 1 4
22.5s 5.2s
Stun multiplier: 3
3
Coil-Head 11.85% 1 5
22.5s 5.2s
Stun multiplier: 3
Not killable
Hoarding Bug 7.58% 1 8
3.8s 0.9s
Stun multiplier: 0.5
3
Spore Lizard 3.32% 1 2
4.5s 1.1s
Stun multiplier: 0.6
Not killable
Bracken 1.42% 3 1
1.9s 0.4s
Stun multiplier: 0.25
5
Nutcracker 0.95% 1 10
3.8s 0.9s
Stun multiplier: 0.5
5

Entity Spawn chance Power level Max spawned Stunning HP
Thumper 26.32% 3 4
7.5s
Stun multiplier: 1
4
Bunker Spider 21.05% 3 1
7.5s
Stun multiplier: 1
5
Hygrodere 15.31% 1 2
30.0s
Stun multiplier: 4
3
Snare Flea 12.92% 1 4
22.5s
Stun multiplier: 3
3
Coil-Head 11.96% 1 5
0.6s
Stun multiplier: 0.08
Not killable
Hoarding Bug 7.66% 1 8
3.8s
Stun multiplier: 0.5
3
Spore Lizard 3.35% 1 2
4.5s
Stun multiplier: 0.6
Not killable
Bracken 1.44% 3 1
1.9s
Stun multiplier: 0.25
5

Entity Spawn chance Power level Max spawned Stunning HP
Thumper 26.32% 3 4
7.5s
Stun multiplier: 1
4
Bunker Spider 21.05% 3 1
7.5s
Stun multiplier: 1
5
Hygrodere 15.31% 2 2
30.0s
Stun multiplier: 4
3
Snare Flea 12.92% 1 4
22.5s
Stun multiplier: 3
3
Coil-Head 11.96% 1 5
0.6s
Stun multiplier: 0.08
Not killable
Hoarding Bug 7.66% 1 8
3.8s
Stun multiplier: 0.5
3
Spore Lizard 3.35% 1 2
4.5s
Stun multiplier: 0.6
Not killable
Bracken 1.44% 3 1
1.9s
Stun multiplier: 0.25
5

Nighttime[edit]

Eyeless Dogs are by far the most common threat on Offense. They can spawn pretty early and in large numbers. Due to the rather large occurrence of Baboon Hawks, dogs and hawks can oftentimes be seen fighting and killing each other.

Entity Spawn chance Power level Max spawned Stunning HP
Eyeless Dog 47.39% 2 8
5.2s 1.2s
Stun multiplier: 0.7
12
Baboon Hawk 28.44% 0.5 15
3.0s 0.7s
Stun multiplier: 0.4
4
Earth Leviathan 17.54% 2 3 Not stunnable Not killable
Forest Keeper 4.27% 3 3
9.0s 2.1s
Stun multiplier: 1.2
38
Old Bird 2.37% 3 20
9.0s 2.1s
Stun multiplier: 1.2
Not killable

Entity Spawn chance Power level Max spawned Stunning HP
Eyeless Dog 47.39% 2 8
5.2s 1.2s
Stun multiplier: 0.7
12
Baboon Hawk 28.44% 0.5 15
3.0s 0.7s
Stun multiplier: 0.4
4
Earth Leviathan 17.54% 2 3 Not stunnable Not killable
Forest Keeper 4.27% 3 3
9.0s 2.1s
Stun multiplier: 1.2
38
Old Bird 2.37% 3 20
9.0s 2.1s
Stun multiplier: 1.2
Not killable

Entity Spawn chance Power level Max spawned Stunning HP
Eyeless Dog 48.54% 2 8
5.2s 1.2s
Stun multiplier: 0.7
12
Baboon Hawk 29.13% 1 15
3.0s 0.7s
Stun multiplier: 0.4
6
Earth Leviathan 17.96% 2 3 Not stunnable Not killable
Forest Keeper 4.37% 3 3
9.0s 2.1s
Stun multiplier: 1.2
Not killable

Entity Spawn chance Power level Max spawned Stunning HP
Eyeless Dog 48.54% 2 8
5.2s
Stun multiplier: 0.7
12
Baboon Hawk 29.13% 1 15
3.0s
Stun multiplier: 0.4
6
Earth Leviathan 17.96% 2 3 Not stunnable Not killable
Forest Keeper 4.37% 3 3
5.2s
Stun multiplier: 0.7
Not killable

Entity Spawn chance Power level Max spawned Stunning HP
Eyeless Dog 68.49% 2 8
5.2s
Stun multiplier: 0.7
3
Earth Leviathan 25.34% 2 3 Not stunnable Not killable
Forest Keeper 6.16% 3 3
5.2s
Stun multiplier: 0.7
Not killable

Daytime[edit]

Offense is the only moon that does not support Bees and Roaming Locusts. Manticoils make up for the insects as they always spawn on Offense.

Entity Spawn chance Power level Max spawned Stunning HP
Manticoil 100.00% 1 16
7.5s 1.8s
Stun multiplier: 1
2

Entity Spawn chance Power level Max spawned Stunning HP
Manticoil 100.00% 1 16
7.5s
Stun multiplier: 1
2

Entity Spawn chance Power level Max spawned Stunning HP
Manticoil 100.00% 1 16
7.5s
Stun multiplier: 1
3

Spawn chance curves[edit]

Nighttime entities start spawning at around 2pm on Offense. Contrary to easy moons such as Assurance or Vow, the nighttime spawn rate steadily increases from that point on until it peaks at 12am. Similarly to Vow, daytime entities have an extended spawn timer at the beginning of the day before also gradually decreasing with time. See Mechanics for interpretation.