Stun grenade
Stun grenade | |
---|---|
Purchase price | 30 |
Weight | 5lb |
Physics-augmented? | Slides after thrown |
Conductive? | No |
Is weapon? | Yes |
Primary use | Use grenade |
Company description[edit]
None present.
Overview[edit]
Stun grenades are explosive weapons intended to disorient entities. Upon being thrown, stun grenades will take 2.25 seconds to detonate, with anything caught in the blast being stunned for 7.5 seconds at base. The actual stun time is affected by the entity's stun multiplier, and the formula is:
baseStunTime * stunMultiplier
Additionally, the employee who is holding the grenade when it explodes will take 20 damage.
Below is a quick reference of actual stun times for each stunnable entity.
Entity | Stun Multiplier | Stun Duration (seconds) |
---|---|---|
Indoor entities | ||
Snare Flea | 3.0 | 22.5 |
Bunker Spider | 1.0 | 7.5 |
Hoarding Bug | 0.5 | 3.75 |
Bracken | 0.25 | 1.875 |
Thumper | 1.0 | 7.5 |
Hygrodere | 4.0 | 30 |
Spore Lizard | 0.6 | 4.5 |
Nutcracker | 0.5 | 3.75 |
Coil-Head | 3.25 | 24.375 |
Jester | 0.6 | 4.5 |
Masks (Enemy) | 0.75 | 5.625 |
Outdoor entities | ||
Eyeless Dog | 0.7 | 5.25 |
Forest Keeper | 1.2 | 9 |
Baboon Hawk | 0.4 | 3 |
Manticoil | 1.1 | 8.25 |
Strategy[edit]
Stun grenades can be used to disorient and gain distance from threats, especially those that cannot be killed with melee weapons.
The shell of a used stun grenade can be picked up and thrown again. These spent grenades can be used to activate landmines from a safe distance by throwing the empty shell onto them.
History[edit]
Version 45[edit]
- Decreased cost to 30